For today a pretty detailed writeup on Russian CTF “Best Reverser”, which proposed middle-level keygenMe for Sega Genesis.
Keygen for that, as usually, placed in this section.
I have finally come up with normal compression tool in Haskell for NES game Kirby’s Adventure. While I still remember juicy details of struggling for compressor’s optimality and Kirby’s hacking history in general, I put some notes here.
Two new documents added: a short technical note for GBC Hicolour technique and standard romhacking tutorial for SNES compressed graphics. The last is in Russian, as it’s too specific for Russian romhacking scene.